Pulp 012

April 26, 2021

[7:10 PM] Nick: You have joined the Aeon Society, a group of unusual adventurers who try to keep the world safe from... well, being overcome by evils supernatural and scientific, really. You've been tasked with retrieving a magical artifact that could be used to open a hellgate, essentially, to keep it out of the hands of several other groups that are after it, including but not limited to the Thule Society, a Nazi-allied group of supernaturalists. Currently you're in a Russian sepulchre--Ke, Sandy and August, as well as Mort, Inari and Joseph; you found a locked door, solved the lock puzzle and gotten through to a secret room that has just one sarcophagus in it, which you slid the lid off.

[7:10 PM] Nick: Inside, you see...

[7:10 PM] Nick: ... nothing. It's empty.

[7:11 PM] Sandy: "........that's disappointing."

[7:11 PM] Sandy: scans the room for anyone else.

[7:11 PM] Nick: There's nothing at all.

[7:11 PM] Sandy: "Could someone have beat us here?"

[7:12 PM] Ke: feels the inside of the sarcophagous for anything.

[7:12 PM] Nick: You can roll Investigation or Awareness if you want.

[7:12 PM] Nick: Inari: I don't think so.

[7:13 PM] Nick: Joseph: ... you keep looking, August and I will go and keep watch outside to make sure no one else is here.

[7:13 PM] Sandy: ((1 success on an investigation roll))

[7:13 PM] Sandy: nods to Joseph.

[7:13 PM] Ke: ((2 successes))

[7:14 PM] Sandy: "...no one else has been through here in...decades, seemingly.  Ours are the only tracks."

[7:15 PM] Nick: August and Joseph climb back up to the surface.

[7:16 PM] Ke: So either, it was never here or it is hidden somewhere not obvious.

[7:16 PM] Sandy: "Anything in the sarcophagus at all?"

[7:18 PM] Ke: will bring her lighter closer to the bottom “something weird about this end of it”

[7:18 PM] Nick: Inari: I don't see anything...

[7:19 PM] Sandy: will take a look. "Weird how?"

[7:19 PM] Ke: It feels different.

[7:19 PM] Nick: The texture of the stone on the bottom of the sarcophagus isn't quite the same as the texture on the sides, when you check, just like Ke said.

[7:20 PM] Sandy: will press on it.

[7:20 PM] Nick: It bends a little bit.

[7:21 PM] Sandy: "...it feels...degraded.  ...I don't think this is stone."

[7:21 PM] Sandy: "...anyone have like...something long and thin?"

[7:22 PM] Nick: Inari hands Sandy a crowbar.

[7:22 PM] Sandy: will jab it into the end of the sarcophagus.

[7:22 PM] Nick: It chips. It's definitely not stone--it's much softer than that.

[7:23 PM] Sandy: "It's a false bottom."

[7:24 PM] Nick: Inari smiles. "Clever."

[7:24 PM] Sandy: will hand Ke the crowbar

[7:24 PM] Ke: "interesting"

[7:25 PM] Ke: will take it and try and pry the bottom loose.

[7:26 PM] Nick: There's not really a place to pry it, but you can chip away at it a bit.

[7:26 PM] Nick: Roll Might!

[7:26 PM] Sandy: "I think it's clay, not stone.  Nice fake."

[7:27 PM] Nick: Inari: Or plaster.

[7:27 PM] Ke: ((1 sucess))

[7:27 PM] Ke: "Definitely looked the part"

[7:28 PM] Nick: Ke strikes down hard with the crowbar a couple of times, and on the third strike, she breaks through it entirely, making a hole about two inches wide. There's light coming from the other side.

[7:29 PM] Ke: "That's interesting"

[7:29 PM] Ke: will look through the hole.

[7:30 PM] Sandy: "...a light still burning here?"

[7:31 PM] Ke: "Don't see a light source, but there is a room below this"

[7:31 PM] Ke: will break away enough of the bottom for people to get through.

[7:32 PM] Nick: Inari: It's fire. There's an active fire down there somewhere. I can smell it.

[7:32 PM] Sandy: "...which means...somehow...there have to be people there."

[7:32 PM] Ke: "Maybe."

[7:33 PM] Nick: Inari: I doubt it.

[7:33 PM] Sandy: "Then who is maintaining the fire?"

[7:33 PM] Sandy: will dive through.

[7:33 PM] Nick: It's about 12 feet down, I'm assuming you're jumping down.

[7:34 PM] Ke: Will look for a place to tie a rope to drop through the hole.

[7:34 PM] Sandy: is jumping. Literally leapt before looking.

[7:35 PM] Ke: ((I am assuming we brought a fair amount of rope with us.))

[7:36 PM] Sandy: ((I would have made sure we did.))

[7:37 PM] Nick: We did, there's plenty of rope.

[7:37 PM] Nick: Sandy gets down there first. Roll um...

[7:37 PM] Nick: Athletics.

[7:37 PM] Sandy: ((1 success))

[7:38 PM] Ke: will tie one end to the top of the sarcophagus on the ground and drop the other end through. Also jamming the lid so it should not move.

[7:39 PM] Nick: Sandy lands on her feet!

[7:39 PM] Sandy: "...careful.  Deeper then I expected."

[7:40 PM] Ke: will climb down and join Sandy.

[7:40 PM] Nick: Inari follows, sliding down the rope.(edited)

[7:40 PM] Ke: "How were you planning on getting out?"

[7:40 PM] Nick: Inari: That's what she's got us for.

[7:41 PM] Sandy: "Indeed.  ...also...maybe build a jetpack.  If there's fire, I do have some explosives that could've been reinterpreted."

[7:42 PM] Sandy: will look closely at one of the sconces on the wall of the hallway.

[7:42 PM] Nick: They're a bit weird. You appear to be in a hallway.

[7:43 PM] Nick: There are several sconces emitting light on either side of the corridor, with diamond-shaped clouded glass (?) covering what may be electric lights or possibly flames, though if it's flames, the fire is white.

[7:44 PM] Ke: will check the hallway for footprints or signs of anyone else being here.

[7:44 PM] Ke: "Strange lights."

[7:44 PM] Sandy: "...this is...impossible."

[7:44 PM] Nick: There are none.

[7:44 PM] Nick: Inari: You get used to it, eventually.

[7:45 PM] Ke: ((Does the hallway go in two directions?))

[7:45 PM] Nick: It does not. It only goes in one direction, as behind you is a dead end.

[7:46 PM] Sandy: "...what are you thinking, Inari?  Mad science?  Aliens?  The arcane?"

[7:46 PM] Ke: "How about we go forward and find out."

[7:47 PM] Nick: Inari: I think we're about to be in a very dangerous situation.

[7:47 PM] Sandy: draws her pistol. "I concur.  With both of you."

[7:47 PM] Sandy: "Mort!  Are you ok up there?"

[7:49 PM] Nick: There's no answer, but it's very likely they're outside the church or even just on the first floor, and likely wouldn't hear you. He followed the other guys, as far as you could tell.

[7:50 PM] Sandy: "Ok, the guys are on watch...let's investigate."

[7:50 PM] Sandy: will walk slowly and carefully down the corridor

[7:51 PM] Ke: will move forward with the others.

[7:51 PM] Nick: Inari frowns.

[7:53 PM] Nick: You come to the bend around the corner, turn it, and the hallway widens out a bit, and the floor starts sloping down.

[7:53 PM] Ke: "What is wrong Inari?"

[7:54 PM] Nick: Inari: ... no one leaves that amount of treasure unguarded.

[7:55 PM] Nick: There aren't any more corners to the corridor; instead it starts curving around, and the slope increases.

[7:55 PM] Sandy: "...it's a spiral down."

[7:58 PM] Nick: Eventually you reach a large double set of doors; they look pretty old and worn, enough that you can't really tell what was originally carved on them. There are a couple gems set into the door, yet, though.

[7:59 PM] Sandy: "...Ke, can I borrow the crow bar again?"

[8:00 PM] Ke: hands the crowbar to Sandy.

[8:01 PM] Nick: Inari stoops and picks up something by the door, from the floor.

[8:01 PM] Ke: "What did you find?"

[8:01 PM] Sandy: "What is it?"

[8:02 PM] Nick: Inari: Diamonds, I think. And a sapphire, one emerald. A garnet.

[8:02 PM] Sandy: "...all just...left here?"

[8:03 PM] Nick: Inari: I don't think anyone's been through this door in a long time.

[8:03 PM] Sandy: will begin tapping the door with the crowbar and check for insets.

[8:05 PM] Nick: There don't seem to be any. There are handles, though.

[8:05 PM] Sandy: checks for traps

[8:06 PM] Nick: None that you can see!

[8:06 PM] Nick: Inari: ... do you smell that?

[8:07 PM] Sandy: sniffs

[8:07 PM] Nick: You can roll Awareness or Investigation, either works.

[8:07 PM] Ke: sniffs as well.

[8:07 PM] Sandy: ((2 successes))

[8:07 PM] Ke: ((no succeseses))(edited)

[8:08 PM] Sandy: will open the door

[8:08 PM] Sandy: stops.

[8:09 PM] Sandy: feels the door with her hand.

[8:09 PM] Nick: ((After or before you've opened it?))

[8:09 PM] Sandy: ((Before, if you'll allow it.))

[8:10 PM] Nick: Not a problem.

[8:10 PM] Sandy: "...there's a fire in there."

[8:11 PM] Nick: Inari: I'm not... sure.

[8:11 PM] Sandy: will wrap her hand with her sleeve and open.

[8:11 PM] Nick: You pull the door open! It's a pretty heavy door, actually, looking to be about six inches thick, with a middle panel that's made out of some sort of stone, as far as you can tell.

[8:14 PM] Nick: It's dim inside, but you can all definitely see the salient feature of this massive room: piles and piles of what look like coins and in them, a wide array of other stuff--gems, crowns, rings, bracelets, and even some furniture, clothing and housewares. There are also, alarmingly, at least three human skulls that you can see.

[8:14 PM] Nick: Your eyes slowly adjust, and note that the light is coming from more of those weird sconces on the sides of the open chamber, though some of them are actually covered up by bits of the treasure pile.

[8:15 PM] Ke: "That is a lot of stuff."

[8:15 PM] Sandy: "Stay focused."

[8:15 PM] Nick: Something moves in the far corner of the room.

[8:17 PM] Nick: Inari sets down the gems on the floor, but as she does, a massive, massive thing comes down to rest in front of you, and then goes still--it's a giant tail, covered with red scale-plates and vicious-looking spikes.

[8:17 PM] Sandy: "........you're joking...."

[8:18 PM] Nick: Inari stares at it, and then looks at Sandy, nodding back to the doors.

[8:19 PM] Sandy: nods and closes the doors.

[8:19 PM] Nick: Inari: I didn't think there were any still alive!

[8:19 PM] Sandy: "Well...I count at least one."

[8:20 PM] Sandy: "...I am not sure its noticed us...maybe we can just...sneak by."

[8:20 PM] Nick: Inari: By where? I didn't notice any doors in there, did you?

[8:21 PM] Ke: "So presumably what we want is somewhere in there?"

[8:21 PM] Sandy: "Nowhere else for it to be."

[8:21 PM] Nick: Inari: Yes, and I don't know how we're going to find it. There's so much in there I can't possibly sniff it out.

[8:22 PM] Nick: Inari: Did you see that beautiful emerald? It was the size of a hen's egg.

[8:22 PM] Sandy: "....what if Mort can?  He heard my motorcycle before.  Maybe he can...hear it out?"

[8:23 PM] Nick: Inari: We can't bring him in there. Someone might... get hurt.

[8:24 PM] Sandy: "...maybe I can do something with these sconces."

[8:25 PM] Sandy: ((Would you consider the lights a simple device?))

[8:25 PM] Nick: ((Good question. What do you want to do with them?))

[8:26 PM] Sandy: ((I was hoping to remove one and see if I could use it to bait the dragon away.))

[8:27 PM] Ke: "So what options do we have?"

[8:27 PM] Nick: ((Sure, you can try to remove it. Roll for it.))

[8:28 PM] Nick: Inari: It's... usually not a good idea to steal from a western dragon.

[8:28 PM] Sandy: ((What would you count this as? Engineering?))

[8:28 PM] Nick: ((Yep!))

[8:29 PM] Sandy: ((4 successes))

[8:29 PM] Ke: "Well if all else fails we will keep that on the table."(edited)

[8:29 PM] Nick: Sandy manages to pull the light apart--to an extent. It looks like it's made out of a small glowing ball the size of a marble, inside of a glass lampshade-esque thing.

[8:30 PM] Ke: "What is your plan with that?"(edited)

[8:31 PM] Sandy: "I'm hoping to serve as a distraction.  Keep the dragon off you while you dig through for the Fang."

[8:32 PM] Nick: Inari: It's at least three feet deep in some places. It'd take forever to go through it all.

[8:32 PM] Ke: "So, what is your suggestion?"

[8:33 PM] Sandy: "............oh my god.  Oh my god, I have a better idea."

[8:33 PM] Sandy: ((Are any of those gems still out here?))

[8:34 PM] Nick: Yep! Loads of them.

[8:34 PM] Nick: Inari: ... we could try talking to it.

[8:35 PM] Sandy: will take some of the weaker looking ones and look for a loose stone in the wall.

[8:36 PM] Sandy: "Can either of you help me crush some of these?"

[8:37 PM] Nick: You can crush some dirt clods, but not really stone, unless you have a tool for it with you.

[8:38 PM] Sandy: ((No, I wanna use the stone to crush the gems.))

[8:38 PM] Ke: "Talking sounds like our best plan."

[8:39 PM] Sandy: "Yes, but I want us to have something to offer."

[8:39 PM] Sandy: "Unless you wanna seduce it."

[8:40 PM] Nick: That probably won't work depending on the gem. Diamonds are harder than anything.

[8:40 PM] Ke: "We have these gems."(edited)

[8:41 PM] Sandy: "...you want to go up to a dragon and go 'hi, wanna trade a weapon of phenomenal power for these gems from your own hoard'?"

[8:41 PM] Nick: Inari: ... we could try to trade something else.

[8:42 PM] Sandy: "Exactly.  I wanted to make him something.  Think he'd appreciate it."

[8:43 PM] Ke: "I do not think we have the equipment here to crush gemstones.""

[8:43 PM] Nick: Inari: That might work. It's a better idea than what I'd thought of.

[8:43 PM] Ke: "What did you think of?"

[8:43 PM] Sandy: "What did you think of?"

[8:44 PM] Nick: Inari: Trading it Joseph.

[8:44 PM] Sandy: "No."

[8:44 PM] Nick: Inari: I doubt it'd take him more than a day or two to talk his way out of it.

[8:45 PM] Sandy: "I said no."

[8:45 PM] Sandy: "....we can negotiate another way...we should try and initiate conversation."

[8:46 PM] Nick: Inari nods.

[8:46 PM] Ke: "So we just walk in there and talk?"

[8:47 PM] Nick: Inari: It beats trying to steal from a dragon. Or any supernatural creature, really.

[8:48 PM] Sandy: "We build the parachute as we fall."

[8:48 PM] Sandy: "...you ready?"

[8:48 PM] Ke: "Lets go for it."

[8:48 PM] Nick: Inari nods.

[8:49 PM] Sandy: will walk up and knock, loudly.

[8:49 PM] Nick: No answer.

[8:49 PM] Sandy: opens the door.

[8:49 PM] Nick: The dragon's tail hasn't moved.

[8:49 PM] Sandy: "...hello?"

[8:50 PM] Nick: Inari: I think it's still sleeping.

[8:50 PM] Sandy: "...should we wake it up?"

[8:50 PM] Nick: Inari: If we don't want to wait here for a few centuries.

[8:51 PM] Ke: "How do you wake a dragon?"

[8:51 PM] Nick: Inari: ... we could try yelling.

[8:51 PM] Sandy: picks up a nice big, baseball sized diamond and chucks it at the tail.

[8:52 PM] Nick: The tail moves, and wheels around, and the treasure shifts.

[8:52 PM] Nick: Roll Athletics to keep out of the way.

[8:52 PM] Ke: "That works."

[8:53 PM] Sandy: ((1 success))

[8:53 PM] Ke: ((3 sucesses))

[8:54 PM] Nick: Inari jumps up and grabs the open door, holding up her legs out of the way as the gold shifts. Ke does the same, but in fact balances effortlessly on top of the door.

[8:55 PM] Nick: Sandy gets pushed a bit to the wall, but avoids being buried and is able to free herself pretty easily.

[8:56 PM] Nick: You find yourselves facing a massive pair of red eyes, attached to a massive red dragon, with deep red armored plates all over it. You notice the smell of smoke becoming quite a bit more pronounced as its head draws near. It blinks at you quizzically.

[8:57 PM] Nick: It's definitely a western-style dragon, by the way--no mane, no lionesque look that Ke might have been expecting. It probably has legs, although if it does they're either too far to see in the dim light or buried in treasure.

[8:58 PM] Sandy: "...good morning."

[9:00 PM] Sandy: "You are a magnificent creature, incidentally.  Now that I can see you in all your glory."

[9:00 PM] Nick: The dragon says something in Russian.

[9:00 PM] Nick: Inari translates: "Is it morning?"

[9:00 PM] Sandy: "...not really, no."

[9:01 PM] Nick: Dragon: Ah, Eeengleesh.

[9:02 PM] Sandy: "Indeed.  Hi."

[9:02 PM] Nick: The dragon blinks again. "You are not here to steal, you do not wish to fight. What you want?"

[9:02 PM] Nick: It has a pretty thick Russian accent.

[9:03 PM] Sandy: "We come to ask a request of you."

[9:04 PM] Nick: Dragon: Yes? What is?

[9:04 PM] Sandy: "First, may I ask, how shall we refer to you?  Dragon seems so...impersonal."

[9:05 PM] Nick: Dragon: Dragon? What dragon? There is no dragon here.

[9:06 PM] Nick: The treasure shifts again, and all of a sudden you find yourself face to face with a second massive dragony face, with equally red eyes and heavy scales.

[9:06 PM] Sandy: "...a hydra?"

[9:07 PM] Nick: Both Dragons: No, no. I am zmeya. Is different.

[9:08 PM] Sandy: "Zmeya.  I see.  Pardon me.  Will calling you Zmeya suffice?"

[9:08 PM] Nick: One of the heads nods, the other one says "Yes, is fine."

[9:09 PM] Sandy: "In turn, I would like to be referred to as Sandy."

[9:09 PM] Nick: Zmeya: And other human, and not-human?

[9:10 PM] Ke: "Ke"(edited)

[9:10 PM] Nick: Inari: I'm Inari.

[9:10 PM] Sandy: gives Inari a look.

[9:11 PM] Nick: The dragon smiles. Oh god there are SO MANY TEETH. Everywhere.

[9:12 PM] Nick: Dragon: Do not worry so much, I will not eat you.

[9:12 PM] Sandy: "Do I seem worried?  Interesting.  Anyway, to our request."

[9:13 PM] Nick: Zmeya: Yessssssssss?

[9:13 PM] Sandy: "Are you familiar with an item in your...hoard?  Is it still a hoard?  Anyway, an item known as the Fang of the Fallen?"

[9:13 PM] Nick: A little plume of smoke is emitted with the hissing.

[9:13 PM] Sandy: "It may have a different name in Russian."

[9:14 PM] Nick: Zmeya: Ah, Fang is here, yes.

[9:16 PM] Sandy: "...we need it."

[9:16 PM] Ke: "We are looking to prevent other groups from acquiring it."(edited)

[9:16 PM] Nick: Zmeya: Is very powerful magical artifact.

[9:16 PM] Sandy: "Yes.  And we assure you, it would be bad if they got ahold of it."

[9:18 PM] Nick: Zmeya: Would be bad if most people got it, I am thinking.

[9:18 PM] Nick: Both dragon heads lean forward and sniff at Sandy.

[9:18 PM] Sandy: doesn't flinch

[9:20 PM] Ke: "If we don't get it, the other interested parties will come here eventually."

[9:20 PM] Nick: The heads grin again. TEETH. "Goooooood. Might be hungry by then."

[9:20 PM] Nick: The heads move over and sniff at Ke.

[9:21 PM] Sandy: "...Zmeya...when's the last time you've seen people?"

[9:21 PM] Ke: stays still but inclines her head.

[9:21 PM] Sandy: "A year?  Ten?  A hundred?"

[9:22 PM] Nick: Zmeya: Is long time. Tsar had very small beard.

[9:22 PM] Sandy: "What do you know of human weaponry?"

[9:23 PM] Nick: Zmeya: Puny and small.

[9:23 PM] Sandy: "What about tanks?  Grenades?  Pipe bombs?"

[9:24 PM] Sandy: will take out a small pouch of explosive material, as established earlier.

[9:24 PM] Nick: Zmeya: Is not concerning. Explosion is fire, fire is fire. I am fire.

[9:25 PM] Sandy: "But your gold isn't.  Neither are your jewels."

[9:25 PM] Sandy: will pour some into the light orb and chuck it into one of the piles.

[9:26 PM] Nick: It explodes in a little burst.

[9:26 PM] Nick: The dragon lifts a claw and sets it down over the location.

[9:27 PM] Nick: Zmeya: I defend hoard, is no problem.

[9:27 PM] Ke: "What would convince you, to give us the Fang?"

[9:28 PM] Sandy: "You can protect it from that.  From us.  ...but them...you will win, you will survive, but your treasure...unlikely."

[9:29 PM] Nick: Zmeya: Pfft. You are very funny small human.

[9:29 PM] Nick: Zmeya: And slightly larger than small human also.

[9:29 PM] Nick: Zmeya: No, no. You will not take Fang. I will take Fang and go with you.

[9:30 PM] Ke: "That works."

[9:30 PM] Sandy: "...that does."

[9:31 PM] Nick: Zmeya: Good, good. Now, here is Fang.

[9:31 PM] Nick: The dragon holds up a tiny-looking thing in a sheathe in two massive talons.

[9:33 PM] Nick: Zmeya: And here is me.

[9:33 PM] Nick: The dragon looks up with both heads, and roars.

[9:33 PM] Nick: Roll... endurance or resistance.

[9:34 PM] Sandy: ((Nope))

[9:35 PM] Ke: ((2 sucesses))(edited)

[9:36 PM] Sandy: stumbles

[9:37 PM] Nick: Inari keeps Sandy from falling over, though she's flinching from the sound too.

[9:37 PM] Nick: Eventually the roar comes to an end and there's just a human figure standing on top of the mound of treasure.

[9:37 PM] Nick: Holding the sword-sized Fang in one hand.

[9:38 PM] Ke: "Interesting."

[9:38 PM] Sandy: "Neat trick."

[9:38 PM] Nick: Zmeya: Is simple, all zmeya can do.

[9:39 PM] Nick: It's probably not the voice you were expecting--the zmeya is apparently female.

[9:39 PM] Nick: She clambers over the treasure easily, still holding the Fang, and you also spot that she's completely nude.

[9:40 PM] Nick: She's a short, stocky muscular woman with red hair and, if you look closely, reddish eyes as well.

[9:40 PM] Sandy: blushes  "Uh...do you have...clothes?"

[9:41 PM] Nick: Zmeya: Ah, yes! Small humans need artificial scales!

[9:42 PM] Nick: She looks around and puts one arm into her treasure, pulling something out and suddenly being clothed in a duplicate of whatever it is Sandy's wearing.

[9:42 PM] Sandy: "...uhhhhh."

[9:43 PM] Ke: "That's a  solution"

[9:43 PM] Sandy: "Ok, guess we're out of here."

[9:43 PM] Nick: Inari: You look lovely.

[9:43 PM] Ke: "Anything else you need?"

[9:44 PM] Nick: Zmeya: No, is fine. Can come back if needed.

[9:44 PM] Sandy: begins leading everyone out

[9:45 PM] Nick: Zmeya: Call me Anya, is short for name I have.

[9:45 PM] Sandy: "Anya's a good name."

[9:47 PM] Nick: You head out! The boys are waiting for you topside, with August and Joseph chatting, and Mort lying down on an old pew.

[9:48 PM] Sandy: "No trouble, I assume."

[9:49 PM] Nick: Joseph: None!

[9:49 PM] Nick: Roll Awareness.

[9:49 PM] Sandy: ((1 success))

[9:50 PM] Ke: ((2 successes))

[9:51 PM] Nick: Both of you can hear it: the sound of multiple vehicles approaching from the same direction.

[9:51 PM] Ke: "I think we have company coming."

[9:52 PM] Sandy: "We need to move.  Back to the car."

[9:52 PM] Nick: Mort's already up and moving.

[9:52 PM] Nick: Joseph: Who's our new friend?

[9:53 PM] Sandy: "Long story."

[9:53 PM] Nick: Inari points the way to the car for  Anya and starts heading in that direction. Both of them are remarkably agile in the snow.

[9:54 PM] Ke: "Anya, she guards the Fang."

[9:54 PM] Ke: also heads to the car trying to see how close the vehicles are.

[9:55 PM] Nick: Anya: Am keeping it safe. Tsar was not good keeper.

[9:55 PM] Sandy: has her gun drawn.

[9:56 PM] Nick: All of you head to the car. The pursuers are a little ways away, but there's pretty good reason to hurry--there are at least four cars and you can actually see guns sticking out from a few of them.

[9:56 PM] Sandy: gets in the drivers seat and gets ready to move.

[9:56 PM] Nick: Joseph: That's too many for me to deal with.

[9:56 PM] Sandy: "Just get everyone in!"

[9:57 PM] Nick: Anya: Is enemies in carriages?

[9:57 PM] Sandy: "Yep.  Bad people."

[9:58 PM] Nick: Anya: Ah, yes. Is so strange with only one set of eyes.

[9:58 PM] Sandy: "Get in the carriage!"

[9:58 PM] Nick: Everyone loads in; it's a bit tight in there now with all the people, but you manage, and start driving as the unknown pursuers follow.

[9:58 PM] Nick: And there we'll stop for the night.